Power Play

The crew of the Mazu are on the case after an explosion in the Kindred leaves six dead guards, a missing crystal, and a whole lot of questions! But are they the investigators, or the prime suspects? Tensions and suspicions rise among the Hearth and the Mazu alike as evidence mounts of sabotage and a possible infiltrator on board the ship, leading to a shocking accusation that could change everything! In games of politics or technology, the only move that matters…is the Power Play!